Literature Review There has been a discussion into the relationship between violence and video games since the first games to depict it were released to the public. Currently, the APA believes there is a link between the two but video games do not cause violent tendencies. Their stance is that the games can aid inContinue reading “Video Games are Turning Kids into Murderers?”
Category Archives: Main quest
Phase 2: Imitation
In the discourse of violence in video games, every group participating does not do so to solve the problem. Their only goals are to throw the blame around to each other so that they themselves are not responsible. This is because they do not want to go through the tediousness of devising solutions and stepContinue reading “Phase 2: Imitation”
The Games We Play
Detroit: Become Human is a video game that argues that artificial intelligence is capable of personhood and challenges the audience, science fiction fans, to consider the philosophical implications it brings up. This is done through several mechanics including the protagonists’ relationships and how their very existence affects the society they live in. This game isContinue reading “The Games We Play”
It Is Dangerous To Go Alone; Week 3
Introduction Detroit: Become Human is a video game that explores the concept of personhood and challenges the audience, everyone, to consider the philosophical implications it brings up. Body Overview of game Mechanics Main character interactions Kara The relationship between the owner’s daughter, Alice and Kara shows how complex connections can be built with nonhumans. AliceContinue reading “It Is Dangerous To Go Alone; Week 3”
A Critical Role
The video Tropes vs. Women in Video Games, the speaker discusses the trope of the damsel in distress and how it is damaging the social status of women. There are several advantages to communicate its message as a video in place of another medium like an article. For example, when she discussed the unreleased videoContinue reading “A Critical Role”